

Related Articles
Being the Artificial Player: Good Practices in Collective Human-Machine Music Improvisation
Article by Marco Fiorini (STMS – IRCAM, Sorbonne Université, CNRS) has been accepted for the 13th EAI International Conference: ArtsIT, Interactivity & Game Creation at New York University in Abu Dhabi, United Arab Emirates Read the full paper Abstract: This essay explores the use of generative AI systems in cocreativity within musical improvisation, offering best practices for […]
Cocreative Interaction: Somax2 and the REACH Project
The seminal paper on Somax2 is available:Cocreative Interaction: Somax2 and the REACH Project. Computer Music Journal 2022; 46 (4): 7–25Gérard Assayag, Laurent Bonnasse-Gahot, Joakim Borghttps://direct.mit.edu/comj/issue/46/4 Read full paper Abstract: Somax2 is an artificial intelligence (AI)-based multiagent system for human–machine “coimprovisation” that generates stylistically coherent streams while continuously listening and adapting to musicians or other agents. The model […]